Type A | Player | Platform | Ship | Stage | Score | Comment | Entered Date | Folkius | PC | Type A | Clear★ | 5,296,909 ![]() | Mild max intensity. Dying too much reduces spawn too much and kinda kills score potential. Bosses are less worth dying on. | 2026-02-16 | zoydo | PC | Type A | Clear★ | 3,101,860 ![]() | (Mild) | unknown |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Type C | Player | Platform | Ship | Stage | Score | Comment | Entered Date | TH3V01D | PC | Type C | Clear★ | 4,447,105 ![]() | Expert, max intensity | 2023-02-26 | Folkius | PC | Type C | Clear★ | 3,401,483 ![]() | Expert, max intensity. | 2026-02-14 |